![]() The Looting enchant has an effect on the head drop chance. This can be enabled/disabled within the config file. You can however enable the option within the config file for all three to drop their respective head on death just as any other mob. What about Creepers, Skeletons and Zombies?īy default the standard heads do not drop, because you can collect them via a charged creeper. You can see the entire mob head list above under configurable. When Minecraft updates, the newly added mobs receive a head drop as well. It'll be dropped at their death location.Įvery mob has been added. There are pre-defined chances in the config file, but you may alter them to your liking. Whenever the player kills a mob, there is a chance that they drop their head. This means that there won't be any lag, which player-name generated heads usually cause.īecause the mod does not add any custom blocks, you may remove the mod and still have the heads previously gathered in-game. The mod uses texture values to generate the mob heads. Texture values instead of generation via player-names jmh head list - Lists all mobnames of available mob heads. jmh reload - Reloads all changes made to the "./config/justmobheads/headchances.txt" config file. If that's the case, it'll be appended to the end of the file. On first load, the existing values are checked for anything missing (e.g. This file contains the default drop chances for all mob head drops (1.19 data): OnlyDropHeadsByPlayerKill (default = false): When enabled, only drops mob heads if the source on death is from a player. This overwrites the onlyDropHeadsByPlayerKill value. OnlyDropHeadsB圜hargedCreeper (default = false): When enabled, only drops mob heads if the source on death is a charged creeper. OverallDropChance (default = 0.1, min 0.0001, max 1.0): Sets the chance of a mob dropping its head if 'mobSpecificDropChances' is disabled.ĬreeperSkeletonZombieDropChance (default = 0.1, min 0.0001, max 1.0): Sets head drop chance for Zombies, Skeletons and Creepers if 'enableStandardHeads' is enabled. OnlyAdultMobsDropTheirHead (default = true): If enabled, only adult tameable mobs will have a chance to drop their head on death. MobSpecificDropChances (default = true): If enabled, overrides the 'overallDropChance' variable with the specific values.ĮnableStandardHeads (default = false): If enabled, allows Creepers, Skeletons and Zombies to drop their heads.ĮnableLootingEnchant (default = true): If enabled, the looting enchant will have an effect on the drop chance. config/justmobheads-common.toml and contains: The mod allows configuration via two config files. I've also got a Just Player Heads mod available! There are config options available to make mob heads only drop on player kill or only by charged creepers. Mob heads will keep their name after placement and pickup with the mod installed. You can also generate every available mob head via commands. Just Mob Heads is a minimalistic mod that adds a configurable chance for mobs to drop their head on death. This mod is part of The Vanilla Experience.
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